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Lost Colony is a next-gen video game that supports dual-core technologies and we offer both 32-bit and 64-bit versions for the game.

Some of the video graphic features are the generation of shaders that support: dynamic lighting, bumpmapping, detail maps, specular, cubemapping, glow, refraction, reflection and texture UV animation. The game has a powerful shader interface allowing easy integration of custom shaders and effects.

We also use versatile vertex buffering with support for static/dynamic and volatile vertex buffers. Lost Colony was designed to take full advantage of modern hardware. Geometry is stored in vertex buffers, enhancing rendering performance.

System Requirements:

Windows 2000/XP/Vista
Pentium 1 GHz
256 MB RAM
DirectX 9.c Compatible 3D Graphics Accelerator - WITH LATEST GRAPHICS DRIVERS


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